Maintainer Meeting (5 March 2023)

Info

Any decisions taken in these notes may no longer be applicable.

Time: 5 March 2023 19:00 UTC

Attendees:

  • Wrexbe
  • Jezithyr
  • Visne
  • ElectroSR
  • PJB
  • DrSmugleaf
  • Paul
  • moony
  • keronshb

Re-enabling GitHub discussions | PJB

  • Open them up to ideaguysing?
  • We originally closed them because bot doesn’t track them
  • We disabled it because MoMMI doesn’t post GitHub discussions in the github channel
    • If we agree that it’s good PJB codes it
  • Verdict: Yes

YAML Prototype Editor | DrSmugleaf

  • In-game or out-of-game
    • If it’s in-game it doesn’t need to be downloaded separately but it can’t be used if the branch doesn’t build (can be solved by not using latest)
    • Out of game means having to use avalonia :death:
    • In-game means having to use robust’s UI :death:
    • In-game means it could live reload, and show it
    • If the editor was good enough, we could store the data in a better format for machines
  • Could be used by admins when uploading prototypes?
  • Exporting to Resources/Prototypes when in local development
  • Being able to view prototypes that have been uploaded through uploadfile in an UI? imagine
  • Don’t do it out of game with Avalonia
  • Do it in-game and maybe later move it to be inside a RobustToolbox editor

What to do about delta comp states | metalgearsloth

  • Make comps track it themselves? https://discord.com/channels/310555209753690112/310555209753690112/1080275438913470564
  • Just use smaller components? (in the above case per-chunk ents but then that likely requires pvssystem changes and maybe archetypes)
  • Pre-empting “do we need this” fixtures were split out from physics as grid movement was making the game unplayable for slow connections
  • Look into supporting chunk entities
    • For bounds, chunks are multiples of 4 so it’s not a problem (i regard to chunk entities sitting at the corner of chunks)
  • Archetypes when
  • hampter, buncake

Turning off settings requiring reviews to be approved | metalgearsloth

  • It’s just a placebo
  • You can just dismiss it anyway. It doesn’t need to remind me comments exist.
  • I have already vibechecked the pr by that point even if I wasn’t the reviewer.
  • About as useful as protecting engine master
  • Assuming it takes 5-10 seconds per PR this wastes 40+minutes a month
  • Take a survey of active maints or smth idklol
  • Just use Bors you don’t need to dismiss the reviews and Bors will fail if you merge something while it’s working
    • Ok don’t do it yet until we fix the changelog bot

Early Access Roadmap

  • gamemodes/antags
    • dynamic | mirror
      • lings?
        • needs DNA
      • blob | Remie
      • revolutionaries
        • we want a generic antag overlay system
        • loyalty implant
        • faction system
  • EL BODY SYSTEM | jez ![](https://cdn.discordapp.com/emojis/933790288860815380.webp =40x)
    • some refactors were done by mirror, still some left
    • surgery died in the war of 1992
      • Mirror died in the war of 1993
    • limb damage…..
  • Salvage proc gen | moony
    • she did it go port it https://github.com/Citadel-Station-13/space-station-14/tree/master/Content.Server/_Citadel/Worldgen
  • body system but again
  • body system
  • ENGINE EDITOR | PJB
    • could benefit from full state reload
  • movement refactor
    • Client side movement?
      • a smidgen
        • as a treat
        • acruid pls com bak
  • combat rework (needs to be bikeshedded)
    • https://github.com/space-wizards/space-station-14/issues/3378
  • ghostrole/antag bans
  • State mandated Xonotic matches | PJB
    • Please I have severe withdrawal symptoms
    • Replaced by private SS14 playtests
    • Woman down
    • She added Miku to her server (real) now you can play as miku pls play with her
    • Implement Xonotic as a plugin to ss14
  • The game runs like shit how do people play this
    • still does | PJB 28/05/2022
    • people like shitty games
      • “how do people play this game” (high pitched scream) | PJB 28/05/2022
      • ex: SCREEEEEEEEE
    • Slightly better | PJB 11/06/2022
    • It’s better but still not as good as I’d like it to be | PJB 25/06/2022
    • I haven’t played the game since | PJB 16/07/2022
    • “Please read the last line of that subsection” | PJB 30/07/2022
    • “Please unread the last line of the previous subsection” | PJB 07/01/2023
    • “I spent the last two weeks coding Rain World” | PJB 21/01/2023
    • “I should’ve tried to run it from the AirBNB that I was staying over in my skiing trip but I didn’t” | PJB 11/02/2023
    • “It still runs like shit” | PJB 05/03/2023
  • A trailer for Steam
    • Liltenhead made one

Crashes / Critical bugs: (when are we moving these to GitHub)

  • role timers not counting properly (pjb added a thing to check if its a db issue) (epico)
    • the web ui just chops off after 24 hours haha => till next time like and subscribe smash that button did you know only 6% of contribs join this meeting?

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